For "The Dreamland Artist Club" a public-art intervention capitaled by Creative Time at Coney Island.


For "The Dreamland Artist Club" a public-art intervention capitaled by Creative Time at Coney Island, graffiti artist Steve Powers gooded 33 artists whom he saw as bringing something like road culture to the art world. over and above his dream team--a remarkably bully bunch, by gallery standards--makes single the tiniest dent on the eye-assaulting, perhaps impenetrably indigent milieu of Coney Island's dilapidated amusement park. Locating the artworks (mostly signage for rides and games) put to the tests challenging, even with a map, nevertheless they are relatively conspicuous for their esthetic and/or conceptual sophistication. (Half of them remain in succession more or less permanent display after their initial installation across the summer.)

Jack Pierson's plan is the prettiest. Taking advantage of the sunlight, gallant black letters shimmer against a hot-pink background of iridescent disks for a game pensively titled "Someday." Brooklyn-based artists Craig Costello and Nathan Smith contribute a mural-size sign for "Shoot the Freak," a game that entails firing paintballs at a live human target lurking behind a chain-link protecting enclosure in a refuse-strewn gravel pit. The sign's aggressive black-and-white lettering stands on the outside against a red background with multicolored polka dots--likely more legible and nicely designed than whatever preced it. further is it such a radical departure from, say, the advanced in years sign for "Dunk the Creep" a not many booths down?

a certain artists strove to blend in, others did not. The chiefly respectful intrusion came from Ellen Harvey, known for her little Hudson River School-style landscapes painted in oil forward graffiti-covered public walls--her "New York Beautification Project" Here, she embellished the spiritual reader's booth with tarot cards and representations of chakras forward pale blue walls. A suburban Joe might consider this well adapted "realistic" painting. The psychic was obviously quite pleased with her revamped stand, and Harvey signed single in kind wall, "Love, Ellen."



Nicole Eisenman brings her customary first-rate painting and smartass humor to the mysteriously titled "Skin the Wire" game. Her sign displays a couple of ruddy-cheeked political division bumpkins brandishing a pitchfork and an ax at a wire, personified with eyeballs and lacerated, sore-looking skin. A subdue by fear and a pig watch the chase disdainfully from a grassy knoll. Likely to hover over the heads of Coney Island regulars is the humor underlying Toland Grinnell's sign. Known for his tongue-in-cheek, stop-at-nothing constructions, Grinnell's fortune was the "Dime Toss." genuine to form, he constructed a busy, over-designed sign of 24 different-sized circles bearing numbers and thesiss among them his interlocking TG initials. Accustomed to making his mark in 24-karat gold Grinnell assays with his sign, boringly painted black in succession gray, to be the worst at slumming, hands down.

For his part, Powers accurately grooves with the atmosphere. With years of experience graffiti-tagging "ESPO" onward walls--it stands for Exterior Surface Painting Operation--he has a knack for invigorating public visuals. He repainted the cars of the "Cyclone" roller coaster to report like a candy bar wrapper and also made recent crisply designed signs for the "Eldorado Auto Skooter" full glass cars ("Bump your ass off" reads undivided text, alongside an illustration of a donkey's rear end)

however "The Dreamland Artist Club" mainly shoots itself in the lower extremity Out of their element, chiefly of its members come not on as much too refined--more, perhaps, than any of them might like to admit.

--Sarah Valdez

COPYRIGHT 2004 Brant Publications, Inc.

COPYRIGHT 2004 Gale Group

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